Showing posts with label FOTM. Show all posts
Showing posts with label FOTM. Show all posts

FOTM: Tarboy

Its been a while since ive done one of these--a blog or a Flash of the Moment. but this flash animation is so awesome i just couldn't help myself. A mash up or amazing music and mind blowing animation, this one definitely deserves it.
this Flash of the Moment is James Lee's
Tarboy


As mentioned above, the music is great, the animation is great. but what also helps is the color-bold and vibrant yet simple. make sure you watch it all the way through for a great fight scene near the end composed entirely in the dark and set to a bouncy piano melody. im now waiting for number two, although as this one took 8 months to complete it could be a long wait.

FOTM: Mastermind: World Conqueror




Mastermind: World Conqueror
Before my computer decided we weren’t going to be friends anymore, I had planned out this post on my latest Flash of the Moment.
The next installment of this irregularly updated series (FOTM) is actually a game. A game released 6 months ago now. Now usually I like to be on the cutting edge of flash development, but 6 months ago I was in Australia. Suffering from a bandwidth and download speed headache. So basically an 18MB game was out of the question.
Create by The Swain (aka Michael Swain), creator of the blockhead series and of the mastermind series, this game is centered on tactical control and base defense.
The Essentials
You hire minions who will carry out your every will and whim. You them set your minions missions like stealing cash or, to advance, stealing science. Missions happen in 4 locations around the world—North America, Asia, Europe and South America. With each successful mission you notoriety increases. With every substantial increase your base will come under attack. Use your minions and buy weapons and defenses for your base. Then there are other things like henchmen, #2’s, extra bases, evil corporations, and coffee shops, and different more advanced missions as you increase your level.
Overall
This is a very playable game. The cut scenes are both creative (different characters, different dialogs, same locations) and funny. The animation for the most part is smooth and the drawing is, as in all Swain productions, excellent. Coding wise the game is solid, with one major bug but it doesn’t detract from game play that much. Give it a try, I seriously got hooked one afternoon.

FOTM: Fisherman? By Jack (Neo-uk)


Fisherman? By Jack (Neo-uk)

This elongated short is reminiscent of Adam Phillips work in art and humor. In a somewhat slow pickup to the big punch line, the plot pitches fisherman verse passer-bye. With comedy along the way, this animation is really working to the final gag but is eased along by some awesome animation. Water is probably one of the hardest effects to get right in Flash, but this Flash accomplishes this—essential to a Flash based at the riverside.

…of the Moment

Knowing what a disaster a weekly type update would be, I’ve opted to start something slightly different with the same core values. The ‘… of the Moment’ series will be things that a pertinent or prominent in the time that I chose to right about them. Much like a ‘song of the week’ operates, ‘Song of the Moment’ will describe a song, why I like it and what makes it special. ‘Flash of the Moment’ will operate in much the same way, when I find a Flash movie or game that is worthy of recognition I will mention it in one of these segments. The beauty of this is that I’m not tied to a schedule for updates. I can do them when and how I choose without having to worry that today is Friday which is song of the week day.
Here’s to hoping that this lives past its infancy, and the very first Song of the Moment will follow this post.
You can also catch a listing of all the SOTM and FOTM by clicking on those respective links thanks to Blogger’s labels system.